Part of Arcane Academy — the campaign armory · Roadmap

Multiple Stores

Up next — designed and queued to build.

Last updated 2026-08-15 · What's changed

A shop for every corner of the map

Today each campaign has one Armory — one counter, one shelf. This idea gives the DM several: open a store per region, per town, per faction base, each stocked on its own. The party that shops in the port city finds different wares than the party camped at the frontier outpost.

Nothing is designed yet — this entry marks the intent. When design starts, it will settle how the stores share (or don't share) stock, where Master Brambleforge stands when there's more than one counter, and how a store-by-store shelf composes with Item Editing's campaign-tailored versions and the Hidden Catalog's Armory lens.

Changes

  • 2026-08-15 Idea captured: a DM can open several stores in one campaign — think regional base shops — so the party finds different stock in different places. Queued behind the shop work already in motion.